![]() The story goes that Crowder was both an avid cave explorer, and a Dungeons & Dragons enthusiast. Read More: This 70-Year-Old Programmer Is Preserving an Ancient Coding Language on GitHub At the time, the game ran on the same primitive, gigantic room-filling computers that were being used to build out ARPANET. The game was the brainchild of programmer Will Crowther, who in 1976 was helping to create ARPANET (the government-funded computer network that eventually became the internet) from scratch. "But there's a very basic question about an artifact like this: should a museum preserve it in a static form as close to the original as possible, or is it more in the right spirit to encourage the folk process to continue improving the code?" He chose the latter.Ĭolossal Cave Adventure has the player explore a gigantic cave network through text-based commands. ![]() "This is code that fully deserves to be in any museum of the great artifacts of hacker history," Raymond wrote on his blog. ![]()
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